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                          **TradeBound** 

Such is the case of the Tradebound, a faction born to become a significant element in the post-apocalyptic wasteland, focusing on trade and commerce. They are known as resourceful people with entrepreneurial spirits who can supply other survivors with their needed goods and services. Thus, even if they are not branded as a formidable military force, they have their form of influence—influence through trade—which makes them valuable to all factions.

MOTTO→ “Money before power”

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                            **History**

The Tradebound was formed in the years immediately following the Cataclysm when survivors were looking for ways to barter and exchange goods with each other. Eventually growing from small groups of traders into a network capable of sustaining larger and safer trade operations, their neutrality and generally positive focus on commerce allowed them to eventually place themselves as the central hub of all trade in the wasteland.

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                               **Details**

Leader: the Tradebound has no official leader. Decisions are made as a bloc by influential traders and merchants within the faction. Key Members: Influential traders and merchants who are, to a great extent, in control of major trading posts and key trade routes.

Territory The Tradebound controls key trading posts and marketplaces littered throughout the wasteland. Functioning on neutral grounds where all the factions can trade, these areas are filled with activity.

Marketplaces

These are the tumultuous and colorful central brokerages where traders and merchants barter various goods and services. Trade Routes: Well-trod paths used for transporting goods across the wastes. The Tradebound ensures their continued safety and upkeep so that trade moves smoothly along these established routes.

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                   **Culture/Values/Goals**

Commerce and Trade